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==Gameplay== | ==Gameplay== | ||
The game plays similarly to ''Metroid: Samus Returns''. [[Free Aim]] and [[Melee | The game plays similarly to ''Metroid: Samus Returns''. [[Free Aim]] and [[Melee Strike]]s return, as well as a [[Screw Attack]]-like move that utilizes the [[Charge Beam]], being able to turn invisible with a [[Phantom Cloak]], and being able to magnetize Samus to certain surfaces and move around on them. The camera can also shift to behind Samus to allow a better look at her environment when using Free Aim. | ||
The E.M.M.I.s are large robots that are alerted by sound. When one is nearby, any sounds Samus makes will alert it, as indicated by a yellow circle that shows around Samus when she moves. If an E.M.M.I. catches sight of Samus, it will charge after her, following her movements. Should Samus be caught, she has a chance to escape by pressing the X Button at the right time, but failure to do so will result in an instant [[Game Over]]. E.M.M.I.s cannot enter small spaces that the [[Morph Ball]] can get into, and they can be fooled by using the Phantom Cloak. | The E.M.M.I.s are large robots that are alerted by sound. When one is nearby, any sounds Samus makes will alert it, as indicated by a yellow circle that shows around Samus when she moves. If an E.M.M.I. catches sight of Samus, it will charge after her, following her movements. Should Samus be caught, she has a chance to escape by pressing the X Button at the right time, but failure to do so will result in an instant [[Game Over]]. E.M.M.I.s cannot enter small spaces that the [[Morph Ball]] can get into, and they can be fooled by using the Phantom Cloak. |