Samus Aran's Gunship: Difference between revisions

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===Classic Ship===
===Classic Ship===
[[File:Samus19.png|250px|thumb|The first ever appearance of the gunship in ''[[Metroid II: Return of Samus|Return of Samus]]''.]]The gunship first appeared in ''[[Metroid II: Return of Samus]]'', although chronologically the ship appears much earlier in the series [[timeline]], in ''Metroid Prime 2: Echoes''.<br clear=all>
[[File:Samus19.png|250px|thumb|The first ever appearance of the gunship in ''[[Metroid II: Return of Samus|Return of Samus]]''.]]The gunship first appeared in ''[[Metroid II: Return of Samus]]'', although chronologically the ship appears much earlier in the series [[timeline]], in ''Metroid Prime 2: Echoes''.
====''Metroid II: Return of Samus''====
[[File:Gunship m2 Screenshot 1.png|thumb|left|100px|Samus entering her gunship]]
Samus starts her ventures through [[SR388]] in ''Metroid II: Return of Samus'' after landing her gunship on the planet's surface. The ship remains there for the entire game. The ship is equipped with a [[Missile Battery]] on the interior's right and a [[Big Energy Ball]] on the left, effectively serving as a recharge station for Samus. ''Metroid II'' ends when Samus brings the [[Metroid Hatchling]] to her gunship.
====''Super Metroid''====
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====''Metroid Prime 2: Echoes''====
Samus's gunship lands on [[Aether]] after Samus receives a distress signal from the planet. On her way to Aether, the unstable atmosphere damages the ship. Throughout the game, Samus's ship remains in [[Temple Grounds|Temple Grounds']] [[Landing Site]]. There, Samus can use it to save progress and regain [[energy]], [[Missile Ammo]], [[Power Bomb Ammo]], and [[Beam Ammo]]. The ship appears to be damaged. After defeating [[Dark Samus]] in [[Sky Temple Gateway]], Samus returns to Aether and leaves in her gunship. It is unknown whether the ship repaired itself like her ''Corruption'' gunship or if the [[Luminoth]] repaired it for her.
====''Metroid: Other M''====
''[[Metroid: Other M]]'' also features the classic ship. The ship is used by Samus in opening scenes and is used to reach [[Bottle Ship]]. Unlike other games, Samus cannot use the ship to save or refill her energy reserves or any of her weaponry. Unlike ''Corruption'', ''Other M's'' gunship holds a highly inactive role. It sits parked aboard a Bottle Ship landing site. The controls used for this ship appear different then any other gunship, it is controlled by a spherical control similar to a {{wp|Mouse (computing)|mouse}}. Samus leaves Bottle Ship on her gunship after defeating the [[Metroid Queen]] and returns to retrieve [[Adam Malkovich|Adam's]] helmet. She then escapes again, as Bottle Ship is on the verge of destruction.
[[File:Gunship MF Screenshot 1.png|thumb|left|100px|Samus's gunship in ''Fusion'' before its destruction]]
====''Metroid Fusion''====
This design of the gunship appeared briefly in the opening scenes of ''Metroid Fusion''. As Samus drove it along side the [[Biologic Space Laboratories Research Station|B.S.L Station]], the [[X Parasite|X parasites]] inside her body began taking over her body and made her lose consciousness. The ship then veered off into an asteroid belt.<ref>{{cite|Once the X had infested my central nervous system, I lost consciousness and my ship drifted into an asteroid belt.|[[Samus Aran]]|[[Metroid Fusion]]}}</ref> The ship's safety measures, however, managed eject Samus within an [[Escape Pod|escape pod]], which [[Biologic Space Laboratories|B.S.L]] researchers found. They then sent Samus to the [[Galactic Federation]]<ref>{{cite|The ship's emergency systems automatically ejected the escape pod before impact. Biologic's vessel recovered it and transported me to Galactic Federation HQ.|Samus Aran|Metroid Fusion}}</ref> The ship's whereabouts were not mentioned, leaving the assumption that no part of it was recovered and it was abandoned as scrap in the asteroid belt.


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===''Zero Mission'' Ship===
===''Zero Mission'' Ship===
[[File:MZM_Starship_Official_Art.png|thumb|250px|The first gunship was destroyed on Samus's [[Metroid: Zero Mission|Zero Mission]].]]Although not the first ship to be introduced to the series, the Zero Mission Ship is chronologically the first gunship to be piloted by Samus Aran. The vessel makes its first and only appearance in [[Metroid: Zero Mission]]. The ship's coloring and design resemble the [[Power Suit]]'s helmet. In the beginning of the game Samus lands the ship on planet [[Zebes]] to begin her "Zero Mission". Once her objective is complete she takes off but is soon ambushed by a group of Space Pirate fighters. Her ship is shot down and forced to crash land back on the surface of Zebes. Samus eventually escapes the planet in an escape pod, leaving her ship to be destroyed in an explosion. The vessel is never rebuilt in this design.
[[File:MZM_Starship_Official_Art.png|thumb|250px|The first gunship was destroyed on Samus's [[Metroid: Zero Mission|Zero Mission]]]]
Although not the first ship to be introduced to the series, the Zero Mission Ship is chronologically the first gunship to be piloted by Samus Aran. The vessel makes its first and only appearance in ''[[Metroid: Zero Mission]]''. The ship's coloring and design resemble the [[Power Suit|Power Suit's]] helmet. In the beginning of the game Samus lands the ship on planet [[Zebes]] to begin her mission. Samus can return to her ship regularly in [[Crateria]] to save. Unlike most [[Save Station]]s in ''Zero Mission'', however, Samus's [[energy[[Missile]]s, [[Power Bomb]]s, and [[Super Missile]]s are replenished as well.


No ship is seen in the original ''[[Metroid (game)|Metroid]]'' at all. The game begins with Samus already entering the caverns of Zebes, leaving the ship and its design unknown.<br clear=all>
[[File:Gunship MZM Screenshot 3.png|thumb|left|120px|Samus's ship is shot down by Pirate ships]]
Once her objective is complete she takes off but is soon ambushed by a group of Space Pirate fighters. Her ship is shot down and forced to crash land back on the surface of Zebes. Samus eventually escapes the planet in a [[Space Pirate]] ship, leaving her ship to be destroyed in an explosion. The vessel is never rebuilt in this design.


No ship is seen in the original ''[[Metroid (game)|Metroid]]'' at all. The game begins with Samus already entering the caverns of Zebes, leaving the ship and its design unknown. It is most plausible, however, that Samus uses this design of the ship.
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===''Prime'' Ship===
===''Prime'' Ship===
[[File:Gunship MP1.png|250px|thumb|Samus Aran's second gunship seen in ''[[Metroid Prime (game)|Metroid Prime]]'']]The ship appearing in ''[[Metroid Prime (game)|Metroid Prime]]'' and ''[[Metroid Prime Hunters]]'' is of a new design. The most visible difference to the previous design, and the different models that succeeded the ship, are the four maneuvering thrusters, located on the bottom of the vessel. ''Metroid Prime'' opens with Samus approaching the [[Frigate Orpheon]] aboard her new ship, using the thrusters to make fine adjustments to her landing.
[[File:Gunship MP1.png|250px|thumb|Samus Aran's second gunship seen in ''[[Metroid Prime (game)|Metroid Prime]]'']]The ship appearing in ''[[Metroid Prime (game)|Metroid Prime]]'' and ''[[Metroid Prime Hunters]]'' is of a new design. The most visible difference to the previous design, and the different models that succeeded the ship, are the four maneuvering thrusters, located on the bottom of the vessel. ''Metroid Prime'' opens with Samus approaching the [[Frigate Orpheon]] aboard her new ship, using the thrusters to make fine adjustments to her landing.
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In both ''Prime'' and ''Hunters'' the ship is referred to as a [[Spacecraft Classifications|Hunter-class]] gunship, the first ship to be categorized like this. The later models are all Hunter-class, except for the Fusion ship which cannot be scanned in the game.
In both ''Prime'' and ''Hunters'' the ship is referred to as a [[Spacecraft Classifications|Hunter-class]] gunship, the first ship to be categorized like this. The later models are all Hunter-class, except for the Fusion ship which cannot be scanned in the game.


The ship resembles Samus's classic ship, first featured in ''[[Metroid II: Return of Samus]]'', but it's clearly a different design. Like with the first ship the design resembles Samus's Power Suit, with its coloring and structure.<br clear=all>
The ship resembles Samus's classic ship, first featured in ''[[Metroid II: Return of Samus]]'', but it's clearly a different design. Like with the first ship the design resembles Samus's Power Suit, with its coloring and structure.


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===''Corruption'' Ship===
===''Corruption'' Ship===
[[File:Gunship MP3 Art 2.png|250px|thumb|The gunship in ''[[Metroid Prime 3: Corruption]]''.]] The gunship appears in {{mp3}} with a more active role than other games.<br clear=all>
[[File:Gunship MP3 Art 2.png|250px|thumb|The gunship in ''[[Metroid Prime 3: Corruption]]'']] The gunship appears in ''[[Metroid Prime 3: Corruption]]'' with a more active role than other games. The gunship is used to travel between the games different areas: [[G.F.S. Olympus]], [[Norion]], [[Bryyo]], [[Elysia]], [[G.F.S. Valhalla]], [[Space Pirate Homeworld]], and [[Phaaze]]. Many of Samus's ship's interior features are shown but do not return in ''Other M''. Samus can enter the gunship to regain all ammunition and energy with the obvious exception of [[Ship Missile Ammunition]]. It is unknown why this gunship was not used in later chronological games (''Metroid II'' forward) and the older model of the ship returned.


[[File:Cockpit.jpg|thumb|left|150px|Samus activating the hyperdrive]]
The ship is revealed to have a hyperdrive system for long range travel. It also has a metal shield that covers the the windshield, likely to be used during sleep, battle, or while using hyperdrive to prevent excessive light exposure. The ship also has a button that activates what appears to be for battle purposes. A red light consumes the ship's interior and a map showing Samus's ship's position is displayed. Samus's gunship has a monitor that displays statistics of Samus's current mission, including enemies killed, shots fired, percentage of rooms found and more. The ship also has a Biohazard Scanner that detects any dangerous substance and amount of substance within Samus's body, notably [[Phazon]]. The most interesting piece, however, within Samus's gunship is the [[Transmission Console|transmission console]]. It allows communication between Samus's ship and other consoles. If the player inputs certain four-digit codes on this console (presumably using [[Galactic Federation]] characters), different messages will be heard by the game's developers. These messages are in Japanese in all versions of the game. It is revealed in Samus's battle against [[Ghor]] that her ship has a self-repair system, artificial intelligence to some degree, and runs on [[Fuel Gel]].
''Corruption'' also introduces the [[Command Visor]]. This allows Samus to communicate with the ship using a console installed in her visor and [[Arm Cannon]]. She is seen using this feature in earlier games (such as the ending in ''Metroid Prime''), however ''Corruption'' enables the player control of the ship. Samus can call the ship to landing sites marked by [[Landing Beacon]]s, allowing her to save and use the ship to move to another landing site. Once upgraded with [[Ship Missile]]s, Samus can call the ship with the Command Visor to shoot marked areas or areas with enemies and an open sky to send a roll of Ship Missiles crashing. These Missiles cannot harm Samus and can destroy objects made of [[Maldium]]. After obtaining the [[Ship Grapple Beam]], Samus's gunship can grab objects marked with ship [[Grapple Node]]s with the Ship Grapple Beam. The ship holds the grabbed object until it is placed in a suitable location. If Samus gives the ship an unrelated command while the ship is holding an object, it will return the object to its original location.
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==Logbook Entries==
==Logbook Entries==
{{logbook
{{logbook
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|image=[[File:Gunship m2 Manual Image 1.jpg|Samus's Gunship]]<br />[[File:Gunship m2 Manual Image 2.jpg|Samus's Gunship]]
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}}
{{Manual
{{Manual
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|order=middle
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}}{{Manual
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{{Manual
|name=Gunship
|name=Gunship
|game=hu
|game=hu
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|name=Samus's Ship
|name=Samus's Ship
|game=mp3
|game=mp3
|entry=|Over the course of the game, you will use Samus's Ship to travel to many planets, often touching down at multiple landing sites. Whenever you stand on the hatch of the ship, you will have the option to Save, Enter Ship, Save and Enter Ship, or Cancel. Samus's energy and weapon will recover when either Save, Enter Ship, or Save and Enter Ship is selected. Once in the cockpit, you can select destinations on your current planet if multiple sites are available. When you get the ability to travel to new planets, you can select new planetary destinations by selecting the Galaxy Map, then picking the planet and landing site you want.<ref>{{Cite manual|Over the course of the game, you will use Samus's Ship to travel to many planets, often touching down at multiple landing sites. Whenever you stand on the hatch of the ship, you will have the option to Save, Enter Ship, Save and Enter Ship, or Cancel. Samus's energy and weapon will recover when either Save, Enter Ship, or Save and Enter Ship is selected. Once in the cockpit, you can select destinations on your current planet if multiple sites are available. When you get the ability to travel to new planets, you can select new planetary destinations by selecting the Galaxy Map, then picking the planet and landing site you want.|Metroid Prime 3: Corruption|9}}</ref>
|entry=Over the course of the game, you will use Samus's Ship to travel to many planets, often touching down at multiple landing sites. Whenever you stand on the hatch of the ship, you will have the option to Save, Enter Ship, Save and Enter Ship, or Cancel. Samus's energy and weapon will recover when either Save, Enter Ship, or Save and Enter Ship is selected. Once in the cockpit, you can select destinations on your current planet if multiple sites are available. When you get the ability to travel to new planets, you can select new planetary destinations by selecting the Galaxy Map, then picking the planet and landing site you want.<ref>{{Cite manual|Over the course of the game, you will use Samus's Ship to travel to many planets, often touching down at multiple landing sites. Whenever you stand on the hatch of the ship, you will have the option to Save, Enter Ship, Save and Enter Ship, or Cancel. Samus's energy and weapon will recover when either Save, Enter Ship, or Save and Enter Ship is selected. Once in the cockpit, you can select destinations on your current planet if multiple sites are available. When you get the ability to travel to new planets, you can select new planetary destinations by selecting the Galaxy Map, then picking the planet and landing site you want.|Metroid Prime 3: Corruption|9}}</ref>
|order=middle
|order=middle
|clear=no
|clear=no
|image=[[File:Gunship mp3 Manual Image.jpg|Samus's Ship]]
}}
}}
{{Manual
{{Manual