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Green Kralee: Difference between revisions
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{{ | {{Creature-infobox | ||
|image=[[File:Green Kralee mp2 Logbook.png|250px|Green Kralee]] | |image=[[File:Green Kralee mp2 Logbook.png|250px|Green Kralee]] | ||
|caption=A Green Kralee | |caption=A Green Kralee | ||
| | |game=''[[Metroid Prime 2: Echoes]]'' | ||
| | |appearance= | ||
|mainspecies=[[Kralee]] | |mainspecies=[[Kralee]] | ||
| | |damage= | ||
|weaknesses= | |weaknesses= | ||
| | |immunities= | ||
|vulnerablearea= | |||
|threat=Damaging, Non-hostile | |||
|rewards= | |rewards= | ||
|habitat=[[Temple Grounds]] | |||
|location= | |||
}} | }} | ||
{{stub}} | {{stub}} | ||
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{{ref}} | {{ref}} | ||
[[Category: | [[Category:Temple Grounds Wildlife]] |
Revision as of 22:08, 28 July 2011
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In Metroid Prime 2: Echoes, the Green Kralee is a species of Kralee that, due to a genetic defect, lacks the ability to phase. The Green Kralee is not an aggressive species and will only attack if something is directly in its path. Green Kralees are a minimal threat, dealing very low amounts of damage.
Logbook
References
- ↑ "The cousin to the dimensional-shifting Kralee, the Green Kralee spends its days roaming in search of food. A genetic defect prevents its back crystal from harnessing energy and opening warp portals. It is doubtful the Green Kralee misses this ability." — Logbook "Green Kralee" (Metroid Prime 2: Echoes)