23
edits
Nintendbob (talk | contribs) mNo edit summary |
|||
Line 40: | Line 40: | ||
==Flamethrower== | ==Flamethrower== | ||
{{Main|Flamethrower}} | {{Main|Flamethrower}} | ||
The Flamethrower is the Plasma Beam's [[Charge Combo]]. It allows Samus to fire a steady stream of fire that ignites any nearby opponents. | The Flamethrower is the Plasma Beam's [[Charge Combo]]. It allows Samus to fire a steady stream of fire that ignites any nearby opponents. Because of its power, it is very inaccurate, and depletes [[missile]]s extraordinarily fast. But, if Samus was to be in the [[Phendrana Drifts]], or [[Tallon Overworld]], she could quickly wave the flamethrower over a series of enemies for a very effective blow to clear the room of the enemies. This itself is not a very hard technique, but as stated, it depletes missiles very quickly(about 10 per 2 seconds) and with a start up fee of 10 missiles. It also is bad in termes of if the player must absolutely use this to get through a room lignting fast, or not. | ||
==Data== | ==Data== |
edits